"Beginnings are always difficult."
- Herbert Marshall, Trouble In Paradise, 1932
Nearly 5 months ago, I got a call from Mark Walker, game
commander at Flying Pig Games. We spoke of many things and apparently pigs do
have wings. One of those other many things was a new company focusing on small
footprint folio-style games. He needed a game commander for Tiny Battle
Publishing, as it was to be called, and I said "Yes". (I'm definitely
commanding.) So, I took to the helm and have been steering us towards this very
exciting destination.
The doors were to open in mid-June. Holy moley! All
summer long we seemed to be just a week or two away from going public but then
something would rock the boat, map sizes that couldn't be done, deadlines that
couldn't be met, miscommunications, last minute game & art hiccups. It was
always frustratingly out of reach. We've been sitting on some great games
wondering if we would ever get to share them with you. Then we sailed into
August and finally everything started to come together. And here we are at
last, snug in port, opening our doors.
Let the games begin!
On a planet far, far from home, it's Hermann Luttmann 's
"Invaders from Dimension X" with the 124th Galactic Marine Raider
Battalion up against invading alien swarms, aka Kay'otz. Hermann had an idea
for a game based on total chaos. And darned if he didn't do it. With
perseverance and skillful strategy - and some luck - will you be able to
discover the plans and tactics of these invaders from another dimension.
"Invaders from Dimension X" is a totally random and crazy delight
topped with retro art 50's-style supplied by Tim Allen.
In Antarctica, no one can hear you scream. It's very
windy! "Neuschwabenland", by Christian Sperling, finds us in
Antarctica with the German Gebirgsjager troops, specially-trained to survive in
sub-zero temperatures but not specially-trained to survive acid-spitting Alien
Worms which have suddenly appeared. The Germans have an experimental flying
saucer, the Haunebu, and a load of neat special gear and weapons. And they're
going to need all of it. What with being pitted against the aforementioned
acid-spitting Alien Worms, who have their very own special weapon, twenty-foot
tall walking tripods. They're outnumbered and desperate and they can't phone
home.
Fate made them soldiers. Seven days left them dazed and
confused. "Gaines's Mill", by Tom Russell, is the first in the Blood
Before Richmond series recreating the Seven Days Battles fought between
McClellan's Army of the Potomac and Lee's Army of Northern Virginia. It's rife
with clever die-roll activations and stack of steps combat. Maybe you can get
Mr. Paranoia himself, George B. McClellan motivated to take action and win the
battle that historically was a victory for the Confederates. Keep an eye out
for "Glendale & White Oak Swamp" up next in the Blood Before
Richmond series.
The game's afoot and it's the 600th anniversary of King
Hal's adventures near a place called Agincourt. In France. But, like, olden
times. Why not toss back a couple of pints and celebrate with Tom Russell's
"We Happy Few". Watch the vastly outnumbered disease-ridden English
get squashed or mop the battlefield with those sneering Frenchies. "We Happy
Few" is the first of the Shields and Swords (S&S) system for Tiny
Battle Publishing. Next up in the series is "Our Royal Bones: The Battle
of Bouvines". Can't wait for Bouvines, then take a trip over to our sister
company Flying Pig Games and order Yaah! magazine #1 (www.flyingpiggames.com/yaah--magazine.html). You'll find not one but
two games in the S&S system, "Stamford Bridge" and "A Hill
Near Hastings".
We hope you enjoy the games.
No comments:
Post a Comment